Sheridan College, one of Art/In Forum’s Innovation Partners, presents an ongoing free professional development series known as The Creative Industries Catalyst. The next session on Oct 13 at 11am EST will feature a one-hour panel discussing AI and The Future of Creative Work.
As generative AI expands beyond automated tasks into visual, verbal, and auditory creation, the creative sector faces a profound shift. This panel brings together practitioners across film, visual art, performance, and design to explore what AI can and cannot make, where it should be drawn the line, and how it redefines the skills you need today. Join us to discuss how to navigate the intersection of human and artificial intelligence in your own creative practice.
Helen Yung of the Laboratory for Artistic Intelligence will be speaking on the panel, offering perspectives on the artistic intelligences held within the human body.
Panelists: Dr. Phoenix Perry, Charles Roy, Helen Yung
Moderator: Dr. Nathaniel Barr, Sheridan College
Free. Register for the event here.
Dr. Nathaniel Barr is a Professor of Creativity and Creative Thinking and Senior Advisor, Innovation at Sheridan College. His expertise spans cognitive psychology, human behaviour and technology. He has published extensively on human-AI collaboration, what makes human creativity irreplaceable in the age of generative AI and how people offload thinking to technology. He develops curriculum designed to equip learners with the skills most essential in an AI-shaped world and regularly advises organizations and speaks on creativity, innovation and the future of work.
Dr. Phoenix Perry is Artist-Activist and Reader in Games and Creative Technologies and founding Course Leader of the MSc in Creative Computing at University of the Arts London (UK). They develop accessible machine learning tools for artists and designers, including the open-source InteractML, and hold a PhD in Computing from Goldsmiths focused on disability-led game design. Beyond academia, they are a practicing artist and industry veteran — founder of game studio Dozen Eyes Games, former gallery owner, and creator of installations shown at Wellcome Collection, Somerset House, and GDC — bringing a rare mix of technical AI expertise and hands-on creative practice.
Charles Roy is co-founder and Chief Creative Officer of Impossible Creative, an immersive studio developing 360° storytelling projects across entertainment, music, and culture. He is a veteran theatre producer, director, and writer with well over a hundred stage productions to his name, and he co-ran Classical Theatre Project for 15 years, reworking Shakespeare and classical texts for high school audiences. Today, he applies that background to immersive storytelling, including “Our Land, Our Future” for the UN’s COP16 conference in Riyadh and “Rhyme & Refuge,” developed with The Roots’ Tariq Trotter. His trajectory — from live theatre to film to immersive tech — reflects a broader shift toward more technologically driven, and increasingly AI-enabled, modes of production.
Helen Yung leads the Laboratory for Artistic Intelligence where she develops ways of expanding imaginaries, and brings artists and artistic methods into research and consulting projects with public and educational institutions, and community and nonprofit organizations. Through research, performances, exhibitions, installations and public engagement projects, her work explores the role of artistic intelligence in addressing complex social, scientific and cultural challenges, from immigration and reproductive technologies to astronomy and civic policy. Yung has spent more than two decades contributing to cultural policy, community initiatives and interdisciplinary collaborations in Canada and internationally. She has been nominated for multiple Dora Theatre awards for production, lighting, and costume design.
